So I found a rule of thumb for the sights on my Garand and M1A. (I guess it would work with other .308 ball mislurp type ammo shooters with about as long a barrel. A Minute of Angle is a Minute of Angle. And here is something I didn't know: In humans, 20/20 vision is the ability to resolve a spatial pattern separated by a visual angle of one minute of arc.)
First, zero for 100 yards. In the case of Garands or M1A this is generally 8-12 clicks up from bottom. Shoot at things at 100 yards or less at this setting.
Then, 2 clicks for up to 200 yd (+2 clicks from 100 yd zero)
3 clicks up from 200 to 300 yd (+5 clicks from 100 yd zero)
12 clicks up from 300 to 600 yd (+17 clicks from 100 yd zero)
Or 2 for 200, 3 for 300, 12 for 600.
Not the best rules of thumb if you want get the forehead of a Zombie, but it will get center of mass for a Goblin Brigand.
Which bring me to the problem I had with World War Z and the SIR, or Standard Infantry Rifle.
I need to double check, but army units were equipped with a .223 firing rifle, with iron sights, based on the Kalashnikov design, and making head shots at 300 yards from the kneeling position with nearly every shot. For hours and hours and hours. It just doesn't seem right. At 300 yards the period at the end of this sentence is about the size of a zombie head. Even with LOTS of training thats difficult.
Sorta ruined the whole book for me...
And here is a source of online military manuals in pdf form.
And a source for ordering targets, including AQT targets. You can also get them from Appleseed's Fred, but during the shooting season there might be some minor shipping delays.
1911 - Proven by History, Carried by Thousands - *We were the good guys. We had a plan.* It was a complicated plan, one that needed to be followed *exactly*. You know how on CSI type shows they'll be o...
4 hours ago